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    The Counter Game - LOGS

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    Roxie
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    Re: The Counter Game - LOGS

    Post by Roxie on Tue Jun 12, 2012 8:48 pm

    @Choice Scarf
    Trait: Flash Fire
    Nature: Timid/Modest
    EVs: 252 SpA/252 Speed/4 SpD
    Moves: Fire Blast/Shadow Ball/Energy Ball/Hidden Power [Fighting]

    With Poliwrath asleep, Chandelure can come in and resist Leaf Storm, then being able to retaliate with Fire Blast, being able to outspeed it definately due to the scarf. Even if it gets locked into Fire Blast, it can still do some hefty damage to any non-resistant pokemon. Chandy here can burn that Rose to ashes.


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    GerudoDesert
    quickest battle ever:

    Start of turn 1
    Gardevoir has Mega Evolved into Mega Gardevoir!
    Gardevoir used Focus Blast!
    It's super effective!
    The foe's 劈斩司令 lost 100% of its health!
    The foe's 劈斩司令 fainted!

    蓝色闪光: ⊙▽⊙
    Shadow Roxas: Noooot this time buddy
    蓝色闪光 forfeited against Shadow Roxas!

    The window was disabled due to one of the players closing the battle window.
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    Trinitrotoluene
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    Re: The Counter Game - LOGS

    Post by Trinitrotoluene on Sat Jun 16, 2012 8:59 pm


    Snorlax () @ Leftovers | Thick Fat
    Adamant Nature | 40 HP / 252 Atk / 40 Def / 176 SpD
    Body Slam | Earthquake | Fire Punch | Pursuit

    Chandelure can't do anything to Snorlax. If it tries to switch out, then Pursuit will OHKO it. If it stays to attack, then it's going to get smacked by Earthquake and / or Pursuit. Body Slam is great STAB, and Fire Punch keeps Scizor away.


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    Kira Light
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    Re: The Counter Game - LOGS

    Post by Kira Light on Sun Jun 17, 2012 9:51 am



    Hitmontop (F) @ Leftovers | Intimidate
    Impish Nature | 252 HP / 252 Def / 4 SpD
    Close Combat | Rapid Spin | Stone Edge | Protect


    Snorlax's Attack goes down due to Intimidate, and it can't really touch this Physically bulky Hitmontop with any of its moves, that are already weakened. In the meantime, Hitmontop can 2HKO Snorlax with Close Combat, or use Rapid Spin to remove any hazards on its side of the field. Stone Edge hits Dragonite and Tornadus, while Protect is used to scout and get back health with Leftovers, aiding its survivability.
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    Roxie
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    Re: The Counter Game - LOGS

    Post by Roxie on Sun Jun 17, 2012 2:43 pm

    @ Leftovers
    Trait: Synchronize
    Nature: Timid
    EVs: 252 HP/ 80 SpD/ 176 Speed
    Moves: Taunt/ Will-o-Wisp/ Roost/ Ice Beam

    Hitmontop can't touch this lil fella'. Taunt it so it can't protect itself, resists close combat, heals with Roost and fires back with Ice Beam onto un suspecting Dragons except Kyurem. Cripples it with WoW so it goes down in a Blaze of Glory~ Bye bye Beyblade Razz


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    GerudoDesert
    quickest battle ever:

    Start of turn 1
    Gardevoir has Mega Evolved into Mega Gardevoir!
    Gardevoir used Focus Blast!
    It's super effective!
    The foe's 劈斩司令 lost 100% of its health!
    The foe's 劈斩司令 fainted!

    蓝色闪光: ⊙▽⊙
    Shadow Roxas: Noooot this time buddy
    蓝色闪光 forfeited against Shadow Roxas!

    The window was disabled due to one of the players closing the battle window.
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    Trinitrotoluene
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    Re: The Counter Game - LOGS

    Post by Trinitrotoluene on Mon Jun 18, 2012 7:23 pm


    Reuniclus () @ Life Orb | Magic Guard
    Quiet Nature | 192 HP / 64 Def / 252 SpA
    Trick Room | Psychic | Shadow Ball | Focus Blast


    Shadow Ball 2HKOs Mew, and burns don't affect Reuniclus's vitality. The other moves are coverage. Yeah, I couldn't be too motivated to finish this.


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    Roxie
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    Re: The Counter Game - LOGS

    Post by Roxie on Mon Jun 18, 2012 7:26 pm

    I hope this counts~

    @Blackglasses
    Nature: Adamant
    Ability: Pressure
    EVs: 172 HP/ 252 Atk/ 84 Speed
    Moves: Shadow Sneak/ Sucker Punch/ Pursuit/ Will-o-Wisp

    Even though if Reun gets Trick Room up, Spiritomb can just go out with Sucker Punch, and burn any on-coming pokemon. Besides, Reun can't even touch Spiritomb with any of its moves since both Psychic and Fighting type moves are wasted against it. Shadow Ball is resisited, so it lives from that. Spam Shadow Sneak, Sucker Punch, or Pursuit and that blob of jelly is gone~


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    GerudoDesert
    quickest battle ever:

    Start of turn 1
    Gardevoir has Mega Evolved into Mega Gardevoir!
    Gardevoir used Focus Blast!
    It's super effective!
    The foe's 劈斩司令 lost 100% of its health!
    The foe's 劈斩司令 fainted!

    蓝色闪光: ⊙▽⊙
    Shadow Roxas: Noooot this time buddy
    蓝色闪光 forfeited against Shadow Roxas!

    The window was disabled due to one of the players closing the battle window.
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    Kira Light
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    Re: The Counter Game - LOGS

    Post by Kira Light on Mon Jun 18, 2012 7:59 pm



    Houndoom (M) @ Life Orb | Flash Fire
    Timid Nature | 252 SpA / 4 SpD / 252 Spe
    Nasty Plot | Fire Blast | Dark Pulse | Taunt


    Houndoom resists Pursuit, Sucker Punch and Shadow Sneak, and is immune to Will-O-Wisp, due to Flash Fire. It also gets a 50% Fire-type move boost if it comes in on a Fire-type move. Nasty Plot lets it set up and sweep. Fire Blast hits hard, and can take out Spiritomb. Dark Pulse is a secondary STAB move, that offers decent coverage. Taunt lets it set up on walls like Skarmory and Ferrothorn.
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    Nasira
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    Re: The Counter Game - LOGS

    Post by Nasira on Thu Jun 21, 2012 5:49 pm


    (Layout stolen straight from Kira 'cause I'm lazy)
    Hariyama (M) @ Leftovers | Thick Fat
    Adamant Nature | 12 HP / 252 Atk / 244 SpD
    Force Palm | Stone Edge | Bulk Up | Payback

    Hariyama is the perfect counter to Houndoom since it not only resists both of it's STABs (Both of which are on this set) but it also has a Super Effective STAB move of it's own. Without any boosts, Force Palm is a OHKO due to Houndoom's low bulk.

    Force Palm is Hariyama's most reliable STAB move, which also has a 30% chance to paralyze the opponent. Stone Edge and Payback are there to provide coverage against Flying-types, Psychic-types and Ghost-Types. Bulk Up is there so that Hariyama can increase it's Physical Bulk along with it's Attack.
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    Kira Light
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    Re: The Counter Game - LOGS

    Post by Kira Light on Thu Jun 21, 2012 6:18 pm


    Metagross @ Expert Belt | Clear Body
    Brave Nature | 108 HP / 148 Atk / 252 SpA
    Meteor Mash | Hidden Power [Fire] | Psychic | Ice Punch


    Metagross resists Stone Edge and Payback, and Force Palm doesn't hurt it much, due to Metagross' gargantuan 130 Defense Stat. Meanwhile, Psychic is a 2HKO, and the other moves are for coverage. Meteor Mash is a strong STAB, Hidden Power [Fire] hits Skarmory, Ferrothorn and Scizor, while Ice Punch is a OHKO on the standard Defensive Gliscor.


    Last edited by Kira Light on Thu Jun 21, 2012 6:44 pm; edited 1 time in total
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    Trinitrotoluene
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    Re: The Counter Game - LOGS

    Post by Trinitrotoluene on Thu Jun 21, 2012 6:19 pm


    Gyarados () @ Choice Band | Intimidate
    Adamant Nature | 252 Atk / 88 Def / 168 Spe
    Waterfall | Double-Edge | Earthquake | Avalanche


    Gyarados switches into anything Metagross can throw at it with ease. Once it's in, it can 2HKO with Earthquake and Waterfall (if it's raining). The best Metagross can do is a 2HKO with Psychic, and even then, Gyarados is guaranteed to win because it's faster.


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    Roxie
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    Re: The Counter Game - LOGS

    Post by Roxie on Tue Jul 24, 2012 4:34 pm

    @ Choice Specs
    Trait: Natural Cure
    EVs: 252 SpA/ 4 SpD/ 252 Speed
    Nature: Timid
    Moves:
    Hydro Pump
    Thunderbolt
    Ice Beam
    Psyshock

    Starmie outspeeds Gyarados with ease, and strikes hard with Thunderbolt, and the extra power it has isn't half bad either making sure to OHKO it. Since it's choiced, it'll be locked into Thunderbolt, but that's the price it pays to OHKO a serpent like Gyarados.

    Also, here's a list of each Pokemon used in The Counter Game so far:
    Pokemon List:
    -Infernape
    -Slowbro
    -Rotom-W
    -Gastrodon
    -Venusaur
    -Abomasnow
    -Volcarona
    -Terrakion
    -Gliscor
    -Crobat
    -Latios
    -Tyranitar
    -Lucario
    -Gengar
    -Scizor
    -Magnezone
    -Salamence
    -Porygon2
    -Conkledurr
    -Alakazam
    -Blissey
    -Breloom
    -Hypno
    -Hydregion
    -Chansey
    -Sableye
    -Herracross
    -Cofagrigus
    -Zoroark
    -Scrafty
    -Skarmory
    -Nidoking
    -Cresselia
    -Escavalier
    -Heatran
    -Milotic
    -Toxicroak
    -Hippowdown
    -Vaporeon
    -Jolteon
    -Dragonite
    -Cloyster
    -Omastar
    -Jellicent
    -Celebi
    -Latias
    -Sharpedo
    -Poliwrath
    -Roserade
    -Chandelure
    -Snorlax
    -Hitmontop
    -Mew
    -Reuniclus
    -Spiritomb
    -Houndoom
    -Hariyama
    -Metagross
    -Gyarados
    -Starmie
    -Ferrothorn
    -Ninetales


    __________________
    GerudoDesert
    quickest battle ever:

    Start of turn 1
    Gardevoir has Mega Evolved into Mega Gardevoir!
    Gardevoir used Focus Blast!
    It's super effective!
    The foe's 劈斩司令 lost 100% of its health!
    The foe's 劈斩司令 fainted!

    蓝色闪光: ⊙▽⊙
    Shadow Roxas: Noooot this time buddy
    蓝色闪光 forfeited against Shadow Roxas!

    The window was disabled due to one of the players closing the battle window.
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    Kira Light
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    Re: The Counter Game - LOGS

    Post by Kira Light on Tue Jul 24, 2012 11:07 pm

    lol no trick smh -___-
    Anyways, I guess I'll post this then:

    Ferrothorn @ Leftovers
    Trait: Iron Barbs
    EVs: 252 HP / 88 Def / 168 SpD
    Sassy Nature (+SpD, -Spe)
    - Stealth Rock
    - Leech Seed
    - Gyro Ball
    - Power Whip

    Starmie can't do anything to Ferrothorn, who resists Hydro Pump, Thunderbolt and Psychock, while taking a small amount of damage from Ice Beam. Stealth Rock supports the team, while Leech Seed is to drain opponents' health and regain HP. Gyro Ball hits Dragon Dancers hard and Power Whip OHKOs Starmie.

    Note: Trick is one of Specs Starmie's main selling point - the ability to cripple common counters like Ferrothorn, Jellicent and Blissey with Trick is invaluable. Use it. It's the main advantage over a standard set, who can't usually do much to these guys.
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    Re: The Counter Game - LOGS

    Post by Trinitrotoluene on Wed Jul 25, 2012 1:43 am


    Ninetales @ Life Orb | Drought
    Modest Nature | 80 HP / 252 SpA / 176 Spe | 2 Atk / 30 SpA / 30 SpD
    Sunny Day | Solarbeam | Fire Blast | Hidden Power Ground


    KILL IT WITH FIRE [Blast]. That's really the only move you'll ever need to kill off Ferrothorn with. The rest are there for coverage, and Sunny Day is there to thwart any attempts to switch weather off.


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    Counter Game 2

    Post by Kira Light on Fri Aug 03, 2012 8:12 pm

    Rick wins this round. Good job.

    Round duration: 5 months and 18 days

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    Re: The Counter Game - LOGS

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